🕹️ Mobile Game - Quick Hand Poker

Icon of the mobile game 'Quick Hand Poker' ©︎ 2024 peanuts code

This is poker turned into a falling object game! Poker, a table game loved by many in casinos, has been reborn as a falling object game! It’s called “Quick Hand Poker”! Quickly touch five objects on the screen that combine the suit and rank of playing cards to form poker hands! Aim for a high score within the time limit! Even if it’s your first time playing, don’t worry. The rules and hands of the game can be easily checked within the game! Your browser does not support the video tag. What kind of game is Quick Hand Poker? Easy operation!...

2024-07-10 · 2 min · Gobo

🤖 Distributing Games from Xcode to App Store Connect

Implementation after adding the Game Center plugin

In this article, I’ll explain how to upload an iOS game exported from Godot to App Store Connect using Xcode. It’ll probably be short, so feel free to take it easy. Also, I’m assuming you’re familiar with Xcode, which is a macOS-exclusive app, so I’ll proceed with that in mind. Macs can be pricey, but if you want to release apps like iOS or macOS on the App Store, it’s an essential tool. I got mine with a 2-year Orico loan. It was tough, though 😆 Environment at the time of writing this article Xcode Version: 15.3 (15E204a) Computer Model: MacBook Air M1, 2020...

2024-05-13 · 5 min · Gobo

🤖 Implementing Game Center Features After Adding Its Plugin

Implementation After Adding Game Center Plugin

In the previous article 🤖 Adding Game Center Plugin to Your Project , I explained how to add the Game Center plugin from the official Godot iOS plugins to your project. In this article, I’ll guide you on implementing the functionalities of Apple’s Game Center using the added plugin. If you’re wondering what Game Center is all about, I briefly explained it in the beginning of the previous article, so you might want to check that out first. Broadly, I’ll explain in two main sections: Setting Up Game Center in App Store Connect Implementing Game Center in GDScript By the way, the basic usage of plugins is documented in Godot Docs / iOS plugins / iOS plugins , so it would be reasonable to start there....

2024-05-11 · 9 min · Gobo

🤖 Adding a Game Center Plugin to Your Project

Adding a Game Center Plugin to Your Project

Introduction In this article, I’ll show you how to add the official Godot plugin for integrating with Apple’s Game Center to your project. First off, what is Game Center? For those unfamiliar, it’s a feature available on iOS devices like iPhones and iPads. By signing in with an Apple ID, Game Center records achievements and allows players to compete on leaderboards in supported games. Developers can set achievements, define their completion criteria, and decide what to compete for on the leaderboards. Using the Game Center plugin in Godot, you can easily integrate these features into your games, which is pretty awesome....

2024-05-05 · 3 min · Gobo

🕹️ Lovely Solitaire

Icon of the Lovely Solitaire mobile game ©︎ 2043 peanuts code

Introducing a Mobile Game, Lovely Solitaire! When it comes to solitaire (Klondike), it’s the king of classic one-player card games, and now, introducing the mobile game “Lovely Solitaire” available on the App Store! With its chic user interface, you can exude a sense of style even while playing on the train! (Or so we hope?) New to the game? Don’t worry, you can learn the rules and tips from the “How to Play” section in the game! Your browser does not support the video tag. What Makes It Lovely? The pastel-colored UI and pixel art card designs make it lovely! Plus, the music is incredibly cool, the sound effects when moving cards are satisfying, making it lovely!...

2024-04-03 · 2 min · Gobo

📔 Devlog: Slashing Samurai - Reflection

Devlog: Slashing Samurai - Reflection

This article is a record of reflections on the (post-release) development log of the iOS mobile game “Slashing Samurai,” released on the App Store on December 15, 2023. It explores areas for improvement and lessons learned during the development process. Feel free to download “Slashing Samurai” for free from the App Store using the banner below if you’re interested. Identification of Reflection Points After completing the development of “Slashing Samurai” and reflecting on the process and outcomes, various points for improvement became apparent. To better utilize these reflections in future game development, I want to document them thoroughly. Let’s start by summarizing specific points for improvement:...

2024-01-11 · 11 min · Gobo

📔 Devlog: Slashing Samurai - Logic

Devlog: Slashing Samurai - Logic

This article is a record of the “logic” behind the development of “Slashing Samurai,” a mobile game for iOS released on the App Store on December 15, 2023, using the Godot Engine. However, to avoid excessive length, specific code details will be kept to a minimum. Slashing Samurai is available for free download on the App Store. Just click the banner below to get this game! Identifying Necessary Screens I am the type to prioritize visuals. In game development, including the creation of “Slashing Samurai” in Godot, I started by identifying the necessary screens. I also considered the flow of...

2023-12-31 · 6 min · Gobo

📔 Devlog: Slashing Samurai - Assets

Devlog: Slashing Samurai - Assets Edition

This article is a record of the “Assets” in the (post) devlog of the iOS mobile game “Slashing Samurai,” released on the App Store on December 15, 2023. Slashing Samurai is available for free download on the App Store. Just click the banner below to get this game! Consideration of Assets to Use In this development log, we record how we prepared assets for the development of the mobile game “Slashing Samurai.” In the context of game development, assets refer to the materials used. First, we listed the necessary assets and proceeded with a rough policy to prepare them with as low a budget as possible, considering the time cost....

2023-12-27 · 7 min · Gobo

📔 Devlog: Slashing Samurai - Planning

Devog: Slashing Samurai - Planning

This article is a record of the “Planning” phase of the (post-release) devlog of the iOS mobile game “Slashing Samurai,” released on the App Store on December 15, 2023. Slashing Samurai is available for free download on the App Store. Just click the banner below to get this game! Defining the Rough Specifications of the Game The development process began by roughly defining the specifications of the game to be developed. It was pre-determined that the game would be distributed globally on a specific platform. If aiming for global distribution, it was clear that it would require a certain level of quality to gain approval....

2023-12-24 · 7 min · Gobo

🕹️ Slashing Samurai

Slashing Samurai game app icon ©︎ 2023 peanuts code

Casual Timing Game, Slashing Samurai, is Here! Push beyond the limits of your dynamic visual acuity! Let a samurai to slice falling objects mid-air! Thrilling and addictive casual timing game – Can play now! Your browser does not support the video tag. Overview This is a exciting timing game! In each stage, a single object (a donut, a stuffed animal, a tomato, a bicycle, a statue, and more from different eras and places!) falls from the sky. Using touch-and-release controls, make the pixelated samurai jump and skillfully cut the falling item to clear the stage. Download on App Store for free Slashing Samurai is available for free download on the App Store....

2023-11-30 · 3 min · Gobo